Course Syllabus:
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Mar 09::
Before the end of Mar 04:
- Write out a conceptual painting. Following in the tradition of conceptual artists like Sol Lewitt write a recipe or instruction based artwork in natural language, develop a set of instructions for a dynamic abstract painting. Review Sol LeWitt's retrospective at MASSMoca (you can click on the thumbnails to see the instructionals), as well as Casey Reas' exploration of his work in Software Structures. Keep in mind that you will be passing this recipe on to a fellow classmate who will turn the instructions into Processing code.... The assignment will be graded based on its formulaic presentation in relationship to the code environment and algorithmic structures. Label file A1a_lastname_firstname.filetype; due before midnight on Mar 04.

Before Class:
Read:
- Functions
- Object oriented programming (OOP)

Do:
- Exercise 1 from "functions" by Reas and Fry above: "1. Write a function to draw a shape to the screen multiple times, each at a different position."
- adafruit servo motor tutorial (please read all the way through and watch video) PLEASE NOTE:: be sure to use the smallest motors and check with a lab monitor to make sure the motor you are using doesn't have too much draw!
- Using a flex sensor
- Reading a soft potentiometer
zip up videos of electronics projects and exercise 1, label Hw6_lastname_firstname.zip and email.

In class:
Discuss:
- functions and
- object oriented programming

Studio time:
- review homework
- stepper motors and DC motors, direction, transistors, capacitance.
- oop examples
- trade conceptual paintings